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9 May, 06:50

A computer animator is having difficulty programming a routine that involves a character rotating an arm. The animator believes they can simply reflect the arm over an axis to avoid this problem. Is it possible to reflect the arm and have it look as though it is rotating? Explain your answer.

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  1. 9 May, 07:33
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    It depends on what software he's using. From all the animation I've done in Maya, you would need to rig the model
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